PARALLAX VIEWPORT
Two images viewed by a spectator from two different perspectives of an object are called parallax. Parallax is shown in diverse realm, such as objects, incidents, notion, and is two different faces of the same phenomenon while not containing each face as a hexahedron. Each viewpoint cannot coexist and is concluded as one face of a thrown dice (a regular hexahedron). However, the problem is that the chosen viewpoint is not inevitable. If a certain decision were made on the crossroads of decisions, that following realm would be alive. I look for another unrevealed perspective in a physical-historical-conceptual realm and reconstruct it in a parallel way.
Qubict is a compound word of "qubit," which is an arithmetic unit of a quantum computer with parallel operations, and "cubic," which implies a regular hexahedron. It is a particle of antinomy concurrently possessing the properties of a 2-dimensional and a 3-dimensional. A dice is an object that shows a parallax and eventually is concluded as one face when thrown. The 3-dimensional works of Qubict show diverse possibilities and images before it is decided as one plane, and it has 6 different images of up, down, right, left, front, and back. The 2-dimensional works of Qubict are able to capture three faces of a hexahedron simultaneously since they convey a shape of a regular hexahedron from an isometric projection drawing. In addition, the distance is not applicable to them and their characters of not having any shadow create an illusion that cannot be reproduced as a 3-dimensional.